Swordsmanship

The fine art of  Swordsmanship  is a skill to be admired. Employing neither the wallop-on-the-head approach of the mace fighter, nor the pinging, poking thrust of the fencer, the swordsman knows the near-silent whistle of polished metal slicing the air — and other, less vaporous things…

The benefit from increased levels of swordsmanship is a greater chance to hit your target. Other melee factors, like Damage Increase and Swing Speed Increase, are governed by other statistics, in this instance Strength and Dexterity, respectively. This skill also counts towards your ability to perform Special Moves.

Training
You should buy base knowleges from the Warrior Guildmaster. After that you need to hold a fencing weapon in hand and hit opponents. For more details How to Train Combat Skills efficiently visit special page.

Weapons
The standard sword class of weapons are primarily designed to chop and slice opponents. Swordsmen has the largest range of different weapons to choose. Another exclusive bonus to Swordsmen is the Axe weapon class. These add an additional Damage Increase bonus dependant on your character's Lumberjacking skill, though this is typically considered too low to be worth pursuing. Swordsmen has only two kind of weapon to combo with Poisoning skill: the Butcher Knife and the Cleaver

One Handed 

Two Handed